Oxygen 3 on Mobile
Zero install. Oxygen 3 runs straight in your phone browser through ELK's HTML5 build.
Device Compatibility
Oxygen 3 opens in Safari, Chrome, or Firefox on any modern handset — the 6×7 grid rescales itself to whatever screen you're holding.
The opening load is brisk on 4G, and cascade assets cache after the first drop so long avalanche chains stay fluid.
iOS
- Safari 15+
- iPhone 8+
- iPad Air 3+
- Chrome for iOS
Android
- Chrome 90+
- Snapdragon 660+
- 3 GB RAM
- Samsung Internet, Firefox
Tablets
- iPad, Galaxy Tab
- Landscape available
- Full features
Performance by Device
Flagship (2023+)
ExcellentiPhone 15/16, Galaxy S24, Pixel 8 Pro
Solid 60fps. Long cascade chains and wild explosions never drop a frame. Battery: ~8-10% per hour.
Mid-Range (2021+)
GoodiPhone 12/13, Galaxy A54, Pixel 6a
55-60fps. A short dip during a full-grid avalanche. Battery: ~10-12% per hour.
Budget (2019+)
PlayableGalaxy A14, Redmi Note 11, iPhone 8
35-50fps with lighter bubble effects. Runs fine. Battery: ~12-15% per hour.
Troubleshooting
Game loads slowly
Close spare tabs, clear the browser cache, and pull the first load over Wi-Fi.
Animations stutter
Switch off battery saver and shut background apps before a bonus round.
No sound
Confirm the mute switch is off; on iPhone the audio only wakes after your first tap on the grid.
Touch unresponsive
Let the avalanche chain finish resolving, then rotate the screen once to clear stuck input.